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Denigor Ascend

Mobile Game Clone & Physics Engine

Java OOP Physics Simulation Mobile UI

Project Overview

Denigor Ascend is a high-performance Java-based clone of the popular "Doodle Jump" mobile game. It features custom object-oriented game logic and a precise physics simulation to handle character movement and platform interactions.

Technical Architecture

The project was built using a modular approach to separate the game's rendering, input handling, and physics calculation. By utilizing **Inheritance** and **Polymorphism**, the game efficiently manages different platform types (moving, breaking, static) under a single parent class.

Engineering Highlights: