I design systems at the intersection of code and hardware
Intended Computer Engineering student at UBC with a passion for the intersection of embedded systems and AI. I specialize in bridging the gap between low-level hardware design and high-level software. My goal is to develop intelligent, production-ready hardware that solves real-world problems through automation and efficient edge computing.
PROGRAM: Bachelor of Applied Science (BASc)
INTENDED MAJOR: Computer Engineering
Started programming with Java. Learned OOP and basic logic.
Learnt and created projects with Python. Worked on automation and APIs and basic AI model integration.
Started Nand2Tetris. Learning computer architecture and building a simple computer.
Moving into Embedded AI Systems. Working on AI for small devices.
Implementing a 16-bit computer system from first principles. Developed hardware logic using HDL, progressing from basic NAND gates to a fully functional CPU architecture.
HDL | Computer Architecture | Systems ProgrammingWorking on new side projects, especially in embedded AI and making systems more efficient.
In ProgressA real-time implementation of Dijkstra’s Algorithm for grid-based navigation.
An interactive high-speed chase simulation using Vector Fields and physics.
A visualization of different sorting algorithms.